aqple
New Student
Posts: 3
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Post by aqple on Sept 1, 2013 15:04:29 GMT -8
I feel like all games that give out quests should have a MAIN quest, a plot for the game, something that all the players aim to complete. Something that gives the game a more "story-telling" quality and gives us a plan IN YOUR FACE goal. Like, for example a main quest could have something to do with the Villains from Riders of Berk? Outcast Tribe finds out there's a School of Dragons and that vikings are now training dragons as they please. Outcast Tribe plans a take over, and it's up to *you* to stop Alvin the Treacherous and his goons through a series of quests from Hiccup and the gang to make sure this doesn't happen. Of course, that's only one idea, but I think that makes what I mean straightforward enough?
You'd have to make sure you've levelled up through all the side quests and such, but it would be THE QUEST that you're aiming to complete. It would have to be very long and get very hard, but it would at least give us something to aim for, you know?
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Post by Tempest on Sept 1, 2013 15:13:36 GMT -8
Support, but there is already a thread on this. Please post the suggestions there ^^
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