puccih hh the third
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Post by puccih hh the third on Aug 14, 2013 10:02:44 GMT -8
Okay...I've noticed something really different between the single player tracks, and the races where I'm racing against other people. My average time for racing other people is 2:06 - on a single track I've completed several runs at 1:30. The flying dynamics of the multi-player tracks are much different from the single player. I fly waay faster in the single tracks - so fast I have to slow down on corners - but this never happens for the multi-player tracks.
Thanks, puccih hh the third
P.S. Um...just a personal thought...but...the music now playing for the race tracks is really annoying - I liked the previous music much better (the stuff that plays in Flight Club).
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puccih hh the third
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Post by puccih hh the third on Aug 14, 2013 14:06:06 GMT -8
Oops - S'cuze me...it's just Fortune Falls that has annoying music.
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Post by Brynjolf on Aug 14, 2013 14:32:22 GMT -8
Okay...I've noticed something really different between the single player tracks, and the races where I'm racing against other people. My average time for racing other people is 2:06 - on a single track I've completed several runs at 1:30. The flying dynamics of the multi-player tracks are much different from the single player. I fly waay faster in the single tracks - so fast I have to slow down on corners - but this never happens for the multi-player tracks. Thanks, puccih hh the third P.S. Um...just a personal thought...but...the music now playing for the race tracks is really annoying - I liked the previous music much better (the stuff that plays in Flight Club). Thanks for bringing this to our attention. Did you notice any other issues with racing other than how fast you were flying? Thank you.
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puccih hh the third
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Post by puccih hh the third on Aug 14, 2013 17:04:04 GMT -8
Nothing really other than the speed and sluggish dynamics thanks to the speed (you go so fast it's hard to make turns - it makes it more of a challenge to fly through all of the rings). It was like your speed accumulated in single player tracks - you didn't slow down unless you put on brake. Multi player tracks have dynamics like when flying around the school (your speed doesn't maintain itself until you start going slower than your player is able to walk). I didn't notice anything else.
Oh, the time difference from single to multi player tracks is about twenty to thirty seconds each (taking the same route each lap for each race).
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Asvald
Viking-In-Training
ThunderRun Enthusiast
Posts: 124
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Post by Asvald on Aug 14, 2013 21:43:39 GMT -8
I thought this was intentional. I've always noticed how flying in multiplayer is slower than singleplayer.
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Lini
New Student
Posts: 24
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Post by Lini on Aug 15, 2013 7:21:30 GMT -8
It seems the opposite for me and a friend at some points. In the frozen track, she got 1:30 for singleplayer, but was twenty to thirty seconds slower in multiplayer. Then i'd be at 2:00 in the same place, taking her route, but i'd be getting 1:55 in multiplayer.
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Post by Brynjolf on Aug 15, 2013 11:26:08 GMT -8
Nothing really other than the speed and sluggish dynamics thanks to the speed (you go so fast it's hard to make turns - it makes it more of a challenge to fly through all of the rings). It was like your speed accumulated in single player tracks - you didn't slow down unless you put on brake. Multi player tracks have dynamics like when flying around the school (your speed doesn't maintain itself until you start going slower than your player is able to walk). I didn't notice anything else. Oh, the time difference from single to multi player tracks is about twenty to thirty seconds each (taking the same route each lap for each race). Thank you for the information!
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Post by Brynjolf on Aug 15, 2013 11:26:58 GMT -8
It seems the opposite for me and a friend at some points. In the frozen track, she got 1:30 for singleplayer, but was twenty to thirty seconds slower in multiplayer. Then i'd be at 2:00 in the same place, taking her route, but i'd be getting 1:55 in multiplayer. Thanks for the specifics, Lini!
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Lini
New Student
Posts: 24
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Post by Lini on Aug 15, 2013 13:07:00 GMT -8
It seems the opposite for me and a friend at some points. In the frozen track, she got 1:30 for singleplayer, but was twenty to thirty seconds slower in multiplayer. Then i'd be at 2:00 in the same place, taking her route, but i'd be getting 1:55 in multiplayer. Thanks for the specifics, Lini! no problem. The tracks are least of my issues, but it does peace the excitement of trying to break your old record when you smack into a wall or get stuck due to not turning or turning when not supposed to.
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